

The humour is fantastic, if a little ‘lol-so-random’, and is very much a core part of the game, so if you aren’t a fan of this sort of humour, or puzzle games, I’m afraid McPixel hasn’t much to offer you. The game and main character are named in homage to MacGuyver, the very first level involves an alien smoking a spliff who has the munchies, which is one way to pass the level, while much of what your character does involves kicking people (mainly in their pixelated groins) so straight off the bat you get an indication of what the game wants to give you. There’s humour smeared all over the game, and it’s what keeps the entertainment value going once you get used to the gameplay. The game has a pixel art style (as if you didn’t guess that already), which is part of the comedic and retro charm the game offers along with the madcap dash that is the gameplay. Oh god, I’m getting Kick a Ginger Day flashbacks. It’s not immediately obvious what you’re meant to do, but that’s the whole point of a puzzle game, eh? I find it weird that while researching the game I found this to be a complaint from some people, to which I say you should think: You have to use your environment to stop the bomb from going off and destroying the world. You start a level with twenty seconds on the clock, and something is about to blow up. There are four storylines to play through, each of which breaks down into different worlds with levels that you progress through upon completion. The game’s retro style hits you immediately once you check into the story mode, as it’s broken up in the old-school style of worlds leading into levels (you know, the Mario Bros.-style World 1-3 kind of job).
#Mcpixel metacritic how to
The gameplay is fairly simple: It’s an entirely mouse-driven point-and-click speed-puzzle game in which you have only twenty seconds as the eponymous McPixel to figure out HOW TO STOP THE BOMB GOING OFF.
#Mcpixel metacritic Pc
It was made by a single man by the name of Sos for one of the Ludum Dare jams, and it’s available for every PC variant, iOS, Blackberry, and Android, and, charmingly, the Commodore 64.

It doesn’t take long to get to know McPixel, in fact it only takes about twenty seconds. I’m just kidding, I don’t own a decent bowtie. Naturally, to add authenticity to my indie reviews I play all of these games wearing said glasses, a tweed jacket, and a bowtie. I wanted to put some ridiculous hipster glasses on my avatar/mascot, and then realised once I’d finished the template that the glasses it’s wearing aren’t actually too dissimilar to my actual facial furniture. Now though I’ve gone back to the other games I played, but there were quite a few of them, so I’ve bundled the reviews together into this: the Indieset! This’ll be a semi-regular feature in-between the normal Playset reviews, evidenced by the nifty slate I made for it, made all the better by the cliché on my Minecraft skin’s face.
#Mcpixel metacritic full
In my last review I mentioned at the top that I’d been playing a bunch of indie games, but got sidetracked by the fantastic Eidolon to the extent that I felt it needed a full review.

